My animations don't work the same as this one. They are basically the same but do not wait for the animation to finish before playing another animation. It's like it ignores if one of these is true (which is the animation is 2 or 3 and the hero's animation is finished.)
GDevelop - Melee Attack Example
Hi guys, here is another GDevelop example, and this time is about a melee attack and how to play a random attack animation
Instructions: Use "Arrow Keys" to move the player and press "X" for the melee attack
If you like this project please follow me on:
If you'd like to support Wishforge Games you can do it by purchasing our original gadgets here: https://shop.spreadshirt.co.uk/wishforge-games/ or simply by sharing this project with your friends :)
Thanks for Downloading!